Sunday, 7 May 2017

Internal Work Placement


As part of our course, we had to work as interns to the third years, the third year student I was paired up with was called Emma who was working on a collection called Biker Fairy-tale. I loved working with Emma, she is a lovely person and her collection is absolutely beautiful. This has easily been the most fun I've had all year.   


Day 1 - Monday

Emma was out buying fabric, so I helped another third year with her knit, threaded an overlocker up twice, and did some image research for Emma.

Day 2 - Tuesday

Spent the day in the print room, printed the queen dress fabric in yellow ready for foil. Emma showed me how to expose a screen and I helped with that. Going to cut out foils later.

Day 3 - Wednesday

Had our final fitting, the trousers are now too tight, so they need to be readjusted, also, the t-shirt dresses were more t-shirt than dress, and need to be much longer.

Day 4 - Thursday

I made a stencil of the Queen print to help in cutting the foils, this took up most of the day but I managed to get one section of glued fabric covered and ready for pressing.

Day 5 - Friday

Covered two glued fabrics with foil, one being significantly harder to do since the glue was white on white fabric. This is now the back up piece since the black decided not to behave. Printed stripey silver fabric. All fabrics and samples are done now.

Easter Break

The week after Easter was fast paced as we got ready for the final hand in on Wednesday, in that time we lengthened the dresses, adjusted the trousers, installed invisible zips and shoulder pads and made sure everything worked. 

I mostly worked on the biker jacket and technical parts of construction such as zips, welt pockets and working out errors. I very nearly stole the jacket since its so gorgeous.  


Finished A2 stencil for queen print


Laying out foils for queen print

Print covered in foils, ready to be heat pressed 
Finished print after heat pressing and foils have been removed

First practice in leather for the double welted zipper pocket for the biker jacket, in later versions I sewed the lining closer to the zipper so less of the zipper was exposed on the inside.
Lining sewn closer to zipper


Experimenting with how to wear the biker jacket, I liked to have the collar up at the back and down at the front since this gave the collar more volume.

Having the jacket open made the back of the jacket butt up due to the weight distribution, so I thought about having it zipped up at the bottom only.

Working out where to have the pocket

Final collection at the internal show

Sunday, 5 March 2017

Personal Photoshoot

For my photoshoot I wanted to show the power of goth, how it gives me and others like me confidence and a feeling power though beauty. I collected images of strong female characters who give off a sense of majesty and strength through their attitude and what they wear. Feeling powerful is very important to me and I get it through belonging to my subculture and being different to the mainstream and I want to be able to express this.

My beautiful model Ben channelling punk with some elements of biker which can be related to goth, his boots in particular are biker military in style.  

 
I really love this picture, Ben looks so dark and threatening but still gorgeous, just what I wanted. It took a long time to get to this picture as he was quite nervous and it probably didn't help that my parents laughed at him once they saw what I had done to the poor boy. Never the less, he did good to act as the character I envisioned and the resultant pictures are gorgeous, even if my mum still disagrees.

I wanted the strong, royal attitude, as if he is powerful and knows it.

I had to keep rearranging his various chains and belts as I did not want this to look like bondage. I can save that for another shoot, anyway, I don't think he would appreciate me casting him as a fetish item

Final Pictures and My Moodboards

The sofa pictures are my favourite, there is such a stark contrast between the vintage regality of the sofa and her punkish attire and attitude.

These boots are absolutely beautiful, they look to me like demonia platforms, a pair I have wanted for ages but a pair that my student budget simply will not allow.










I feel I can relate to this image, I too have my favourite grey hoodie I use as a comforting blanket in which I can hide from life, headphones to escape reality and yet I still want to look aggressive and powerful in beauty.






We were experimenting with the idea of contrasts so I collected images of various punk or distressed jackets along with a few of formal blazers and suits





Here I tried to combine ideas of traditional dresses associated with formality and occasion, such as wedding dresses, with more punk/goth materials and accents.

Monday, 27 February 2017

Group Project

For our group project we are looking into Goth, Punk and Grunge.
This is our collection of mood boards.

This is the initial look I created, it consists of a tight zip up dress, scarf and grey hoodie draped over the shoulders in a slobish manner.

We experimented with how we wore garments, here, Chloe is wearing a jacket backwards.

Grunge is about layering clothes, so we used this technique as much as possible as well as the punk idea of shock and contrast. Flannel shirts are typical of grunge style.

We played around with bondage as we developed our story, bondage can often relate to constriction or lack of control, although it is most often seen as objectification and suggestive.

I need this skirt.
Setting up for shoot



 
 
Final images.


Sunday, 12 February 2017

Jerad S Marantz, Tom Woodruff, Alec Gillis, Rick Owens and Michele Lamy (Atist(s) Designer and Muse)

Note: it is unclear who was to credit for creating The Thing as while Jerad S Marantz provided a few concept art pieces, Tom Woodruff and Alec Gillis produced technical drawings and sculpted the models to make the props and costumes. So I will credit all three.


When I first saw Rick Owen's Cyclops collection I didn't think much of it, until I saw a model with what looked like a human hand protruding from somewhere around her knee, as she got closer I saw that the hand was more and more realistic and it shocked me, bringing the 2011 film The Thing back to me and that horrifying creature that consisted of the bodies of two men fused together by an alien host. The link in my mind was in interesting one, as by first appearances the models and the creature seem clearly linked, but their purposes and ideas behind them couldn’t contrast more.

Rick Owen's cyclops collection

Rick Owen's idea behind the show was about sisterhood, supporting other women in a display of strength and unity, whereas 'The Thing' was made purely to shock and scare it's audience. However, if you remove the contexts behind these works, they seem similar, both play on organic forms and what we recognize as human. Owens used two models in different positions to create new shapes, letting limbs extend at odd angles from positions they clearly shouldn’t be in until you could understand that the forms were created from two models.

The models on the right show a near perfect correlation with The Thing where another set of arms hang limply by the models sides appearing too long yet still in proportion. 

This is why the first model scared me, she had her partner on her back obscured completely apart from one arm flopping by her knees in an unconscious or even dead manner. It wasn’t meant to be there and there was no evidence or reasoning of why it should be there, it was quite unnerving. As the model drew closer I could see that it was a real arm but still couldn’t see any owner, it was the movement of the arm as the model walked that stuck in my head, it was just so real, because it was.


Once I understood the situation it lost its fear factor, but for that brief moment, I was actually scared because I couldn’t understand. Fear is built on what we don’t understand, so common effects you'll find in the horror genre are: lack of visibility (most common by poor lighting) fast movements and insane detail. The Thing makes use of all of these, especially the detail, if something has too much detail it is hard to take in quickly, you cant understand it. Alien is an excellent example of this, H R Giger's design is rich in detail, depth and is all black so its very hard to make out with the confusing textures and inorganic silhouette, making it utterly terrifying. Details in The Thing are usually stretched skin, sink holes in the flesh and crustacean style growths. The crustacean element is the most effective because it so blatantly doesn’t belong, its not right and it should not be there.

Edvard thing concept art by Marantz

The Juliette Thing by Gillis and Woodruff, I love how they kept this character feminine with her beautifully smooth legs, also note her face in the top picture, she is helpless and she knows it, she is nothing but a passenger or a vessel for this all consuming parasite.

The Thing of 2011 was a prequel to the events of The Thing of 1982 which in itself was based off John W. Campbell's novel Who Goes There? The Thing is set in a Norwegian research facility in the arctic, when they find an alien encased in an ice block (imaginatively called the 'ice block alien' by the production team) of course it escapes and starts killing off the team. What's intriguing about this alien is that it works to mimic its prey perfectly by assimilation, once found out it morphs into a mess of different animal parts as a near unstoppable killing force. The question is, which one of us is infected?

Edvard-Adam thing film screenshot 

Jerad s Marantz provided concept art for the thing but story boards, key frames, and alien designs were provided by Tom Woodruff and Alec Gillis. They worked with the Aron Sims Company to create hyper realistic puppets of assimilation. Casts were taken of the actors and accurate recreations were made of them, of course, these were made into the puppets deformed by anatomical mutilation. The puppets had extra limbs, parts removed, features added, stretched or melting appearances to convey the brutality of this monster. The monster I will be focusing on is the Edvard-Adam thing.
Edvard Adam sculpture ready for casting 

Edvard thing film screenshot, note the now stump arms and new appendages where they shouldn't be.
Edvard thing fusing with Adam, film poster

Filming the Edvard Adam puppet, as you can see, the physical legs were controlled by sticks operated by a puppeteer and later edited out. the faces were animatronic but were enhanced in post production, larger or more complicated legs were completely computer generated.


 This monstrosity was created when Edvard reveals that he is infected with the alien and attacks Adam, not killing him. By this time Edvard is no more than a torso with both arms now stumps and suspended as new legs grow out of him and he becomes a crawling spider form. In possibly one of the most terrifying scenes (apart from the arm centipede) the alien forces Edvard's face towards Adam and fuses it to him. The two men fuse and become a mass of convulsing flesh, alien appendages and the iconic conjoined, and still screaming, heads.

The Griggs thing by Woodruff and Gillis

Concept art for the Griggs thing by Marantz

Concept art for the pilot thing

Original concept art by Marantz 
And this is where the differences are, the two men are in complete fear for their lives and reject the alien as much as they can despite the fact that they are helpless against it. While Owen's models voluntarily carry each other as an act of strength and display of support and love. There is nothing horrific about the idea behind Owen's show and so there should be no element of fear when you watch it, however, it still took me by surprise. 

Rick Owen's cyclops collection

Owens said in an interview 'I was using the idea of grace under pressure as a motif' and to a degree that was the purpose of Tom Woodruff and Alec Gillis's work, if you replace pressure with similar feelings of fear and a need for escape. The monsters are disturbingly beautiful, in a wrong and horrific way, they are intriguing and that’s why I love it. The collection plays on ideas of support and freedom though clearly shows scenes of discomfort and restraint, the models are strapped together as if unwillingly. The models are in fact contortionists and gymnasts with big powerful thighs, so appear very heavy compared to your average, lanky catwalk model. Some models are carried upside down with their heads as the lowest point and you can see the blood collecting in their face and ears, this cannot be comfortable in the slightest.

Michele Lamy

Michele Lamy is famous for being married to Rick Owens and for being his muse. She is recognized as a fashion eccentric and looks to more of the darker elements of superstition, such as vampirism, dark magic and even considers herself as a gothic priestess. She loves rare materials, customized and unique items, with a passion for the small details and lots of them. Her fingers are covered in big bulky rings each with their own designs and details, while her wrists and ears are littered with further adornments. There is so much gold on this woman, even her teeth are gold-plated. As Owens remarks 'She likes the complexity and eccentricity of working with artisans' he clearly loves her for her unique personality and admires her style and patience.


'As a sorceress, Michèle looks at the occult as a part of our humanity, she has a collection of voodoo masks and pieces of anthropological artefacts that she finds alluring' . Lamy has given out the impression and even directly said that she is a number of things including an arms dealer, a vampire, a witch and that she’s 1600 years old. Lamy uses a lot of dark colours, wearing an Egyptian Nemes (Klaft), wearing little colour and even painting her fingertips black. Owen's collections mainly feature black or very little colour. She works with Owens as a business partner, taking his ideas and constructing them into form for their furniture collection.